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	<title>Comments on: Dear Voxel, Where&#8217;ve Ya Been?</title>
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	<description>Visual Reboot</description>
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		<title>By: Jer&#039;s Life &#187; Voxels at Siggraph 2011</title>
		<link>http://www.verbal007.com/2008/where-have-you-been-voxel/comment-page-1/#comment-623</link>
		<dc:creator>Jer&#039;s Life &#187; Voxels at Siggraph 2011</dc:creator>
		<pubDate>Mon, 15 Aug 2011 03:08:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.systemshutdown.com/wp/?p=160#comment-623</guid>
		<description>[...] Real quick, I wanted to point out the many recent uses of voxels demonstrated at Siggraph. I can&#8217;t help it, but I get pretty excited every time I hear about voxels. Even the developer at Atomontage states that we need a voxel &#8220;revolution&#8221;, and I couldn&#8217;t agree more. [...]</description>
		<content:encoded><![CDATA[<p>[...] Real quick, I wanted to point out the many recent uses of voxels demonstrated at Siggraph. I can&#8217;t help it, but I get pretty excited every time I hear about voxels. Even the developer at Atomontage states that we need a voxel &#8220;revolution&#8221;, and I couldn&#8217;t agree more. [...]</p>
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		<title>By: Visual Reboot &#187; GigaVoxels</title>
		<link>http://www.verbal007.com/2008/where-have-you-been-voxel/comment-page-1/#comment-108</link>
		<dc:creator>Visual Reboot &#187; GigaVoxels</dc:creator>
		<pubDate>Fri, 26 Mar 2010 21:34:25 +0000</pubDate>
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		<description>[...] been awhile since I last wrote anything about voxels, and I&#8217;m cooking up another update.  In the meantime, I just had to share this beauty of a [...]</description>
		<content:encoded><![CDATA[<p>[...] been awhile since I last wrote anything about voxels, and I&#8217;m cooking up another update.  In the meantime, I just had to share this beauty of a [...]</p>
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		<title>By: Jer&#8217;s Life &#187; Playing in 3D</title>
		<link>http://www.verbal007.com/2008/where-have-you-been-voxel/comment-page-1/#comment-105</link>
		<dc:creator>Jer&#8217;s Life &#187; Playing in 3D</dc:creator>
		<pubDate>Sat, 30 Jan 2010 09:22:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.systemshutdown.com/wp/?p=160#comment-105</guid>
		<description>[...] can use a drawing tablet to sculpt 3D geometry.  BUT, there&#8217;s a key difference.  This uses voxels.  That means that you can literally scupt like clay.  There are non usual polygon limitations.  [...]</description>
		<content:encoded><![CDATA[<p>[...] can use a drawing tablet to sculpt 3D geometry.  BUT, there&#8217;s a key difference.  This uses voxels.  That means that you can literally scupt like clay.  There are non usual polygon limitations.  [...]</p>
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		<title>By: Dynamically Created Architecture - Love Trailer</title>
		<link>http://www.verbal007.com/2008/where-have-you-been-voxel/comment-page-1/#comment-5</link>
		<dc:creator>Dynamically Created Architecture - Love Trailer</dc:creator>
		<pubDate>Wed, 29 Oct 2008 16:52:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.systemshutdown.com/wp/?p=160#comment-5</guid>
		<description>[...] out the video for a tech demo.  It looks like they&#8217;re using voxels to pull off the dynamic terrain.  By &#8220;dynamic&#8221;, I mean that the ground itself can be [...]</description>
		<content:encoded><![CDATA[<p>[...] out the video for a tech demo.  It looks like they&#8217;re using voxels to pull off the dynamic terrain.  By &#8220;dynamic&#8221;, I mean that the ground itself can be [...]</p>
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